﻿
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.32802.440
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameScriptREDGPUVersionVisualStudioProject", "GameScriptREDGPUVersionVisualStudioProject.vcxproj", "{1D69A5ED-6FB3-4E2F-94FC-003A1015B6DA}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|x64 = Debug|x64
		Release|x64 = Release|x64
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{1D69A5ED-6FB3-4E2F-94FC-003A1015B6DA}.Debug|x64.ActiveCfg = Debug|x64
		{1D69A5ED-6FB3-4E2F-94FC-003A1015B6DA}.Debug|x64.Build.0 = Debug|x64
		{1D69A5ED-6FB3-4E2F-94FC-003A1015B6DA}.Release|x64.ActiveCfg = Release|x64
		{1D69A5ED-6FB3-4E2F-94FC-003A1015B6DA}.Release|x64.Build.0 = Release|x64
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
	GlobalSection(ExtensibilityGlobals) = postSolution
		SolutionGuid = {A008F0F1-19E7-491A-A848-9BC0F7B10016}
	EndGlobalSection
EndGlobal
